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Iron

Build your mech. Fight for the market. Salvage what's left.

A strategic game about assembling a war machine piece by piece, managing resources and turning every part into an advantage.

Iron board game box
Players2–4
Time60–90 min
TypeStrategy
StatusPrototype

A mech is not found. It is built.

In Iron, every machine begins as a collection of separate parts. Players gather components, combine modules and shape a unique mech over the course of the game.

Every decision changes what your machine can do: how it moves, how much it can carry, how it fights and how efficiently it survives the market around it.

Iron components ready to be assembled

Build. Deploy. Salvage.

A strategic system where every part has a purpose and every turn reshapes the machine you are creating.

01

Build

Acquire modules and combine them into the structure of your mech. Shape, colour and value all matter.

02

Deploy

Use your machine on the board, complete objectives and compete for control of the most valuable opportunities.

03

Salvage

Recover what remains, recycle damaged parts and turn discarded components into the next upgrade.

Every mech tells the story of the decisions behind it.

The modular pieces are not just resources: they physically create the machine. As the game progresses, each player develops a different structure, with different strengths, weaknesses and tactical possibilities.

Iron modular mech assembled on the player board
Iron game board

Watch Iron take shape.

Join the QBRO list for prototype updates, playtest calls and behind-the-scenes development notes.

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